- Title: Heil !
- Author: Duane Miller aka… Rentman or Phoonzang
- Game: Doom2
- Engine: Vanilla
- Game Type: Singleplayer/Coop
- Total Maps: 1
- Release Date: 1996
This is a single map made in 1996, featuring new music, one sound, and an orangish sky from Hexen. Let’s take a closer peek.
The author states in the text file that the map has a “Nazi-type theme”, and while it is true that there are numerous Wolfenstein textures in the map, I would say that this map’s “theme” is pretty random. It is apparent that Duane did try to make the map’s design look interesting. However, texture choice in the wad is strange, there are numerous misalignments, flats that do not fit the sectors they are applied to well, and some pretty weird combinations (BLOODFALL1 and the grayish FLOOR0_3 do not mix well o_0). Despite all of this, the architecture does at least provide for some interesting fights, which brings us to…
The map is generally pretty easy on anything Hurt Me Plenty and below. (I might add that there are some SS nazis in the map, as a warning to those who hate that monster outside of secret maps.) Ultra-Violent ups the challenge by adding a couple of cybers to the map, but nothing more. As mentioned earlier, the monster placement is not bad, and I actually found some of the fights to be pretty enjoyable. Its not always obvious where you should be going. A couple of things that nagged me were unmarked (or poorly marked) lifts/switches. Additionally, it took me ages to figure out how to exit the map (the method is far from obvious), and vanilla Doom 2 can VPO in the final arena of the map.
If you are very bored, don’t mind a strange looking map, and have already played some of the newer major releases, give the map a spin. However, if you are looking for something very challenging, filled with pretty detail, or possibly both :o, you’ll probably want to skip this.